Hi everyone!
I know many of you are eagerly awaiting the latest update, especially since it includes the Sapphire patch. However, the scope of content I'm working on has expanded significantly, and I'm not comfortable releasing it in its current half-finished state.
Rather than staying silent, I wanted to give you an update on the project's status and share what you can look forward to.
While recent updates have been relatively straightforward, this one represents the biggest overhaul yet—it's evolved beyond just Sapphire content into something far more ambitious.
Here are some of the major features you can expect in the next update:
◉ COMPLETELY REDESIGNED MAIN MENU AND UI/UX INTERFACE
◉ NEW DYNAMIC EMOTE SYSTEM, MAKING THEM FEEL MORE BOUNCY AND ALIVE, AND HAVE DIFFERENT FACIAL EXPRESSIONS/VARIANCE DEPENDING ON STATE
◉ UPDATED CHARACTER SPRITE APPEARANCE
◉ NEW UNIQUE EVENT FOR AQUAMARINE AND REWORKED ENDING CONFESION SCENE
◉ OF COURSE, SAPPHIRE WILL BE FULLY PLAYABLE IN THE UPCOMING UPDATE
◉ AND LASTLY, A COMPLETELY NEW WAY H-SCENES WILL BE PRESENTED. CHECK VIDEO LINK FOR PREVIEW
As you can see, I've had a lot on my plate this past month. I've been working on this for a while, but there's only so much I can do to speed things up. That said, I'm still optimistic about releasing it very soon.
I'm especially proud of the new H-scenes and can't wait to show you the final product! For now, I've recorded gameplay footage showcasing the new system for those curious to see it in action. Spoiler warning—watch at your own discretion.
To all my paying supporters: you have my heartfelt gratitude for continuing to believe in this game's vision. Supporter rewards are coming, I promise! I just haven't had time to formalize everything yet since I keep procrastinating on it (we're still one update away from the official 1.0 release window).
Thank you for your continued support—special shoutout to my Chinese fans, as I've had an influx of support from you recently! Please look forward to the upcoming update for STAINS OF BLUE. It will be the best one yet!
Posted: 02/11/2025
We just hit a thousand members on Discord!
It feels like just yesterday we were celebrating our first hundred and now, reaching this milestone is absolutely incredible.
I’m truly grateful to every single one of you who’s joined the community. Whether you’re an active supporter or a quiet lurker, your presence means a lot.
The positive feedback and enthusiasm have been amazing, and it’s incredibly motivating to see so many people passionate about making this game the best it can be.
Thank you for the hype, the patience, and the continued support.
The next update for Sapphire is just around the corner, and it’s shaping up to be a big one. There’s a ton of backend work that’s made the game feel much more polished and closer to a full release.
You’ve already seen some of the new UI in the last video, but I’ve also been working on a new animated sprite emote system for all characters that I can’t wait to show off. It really makes the characters come to life!
And of course, Sapphire’s story content is on the way and it's content is quite the challenge. The assets for her route alone outnumber those of both Aquamarine and Cobalt combined. Just to give you an idea:
Her character sprite has 4 outfits (Aquamarine has 1 and Cobalt 2).
Each CG scene has at least 9 variations.
3 unique scene variations in the story.
Please look forward to it!
As for those who are here purely for the fap, hang tight just a little longer while I finish setting up the game’s foundation. I know the porn is the main event — but all this polishing ensures we won’t have to worry about technical stuff later. After this, updates will focus purely on what we all came here for: sexual content and more sexual content.
Lastly, the post game survey has reached over 400 participants! I am super stoked to see so many people chiming in and sharing their feedback. Please keep them coming! The results have been really intriguing and I plan to share the data soon! If you haven't done the post-game survey yet, you can check it out in this link.
Once again, thank you all for the incredible support. And stay tuned!
For those of you who haven't joined the discord community yet, we invite you to come join us with this link
Posted: 07/10/2025
Just posting a status update regarding development. I've recently, admiteddly been wasting a lot of dev time reworking most of the UI/UX of the game, but now that all aspects of the game menu have been updated, including a snazzy new Main Title Screen, I feel like we are getting closer and closer to the polish I am envisioning for the game.
I'm confident enough to say there's no part of the game that looks aestethically like it's still in "Alpha" now.
And now that that's done, I'm back to rewriting some Sapphire parts and then we are good to go for that way behind scheduled release lol.
I've recorded a few seconds of gameplay to showcase some of that new UI if you guys want to take a look.
What to expect in the Sapphire update:
Not too long ago we've had a discussion regarding Aquamarine's CONFESS ending scene and I've been considering doing a retcon of the scene to reflect more with Aquamarine's expected personality.
I understand that part is also widely well received, so I'm trying to see what compromises can be done.
I'm making TWO sets of scenes for Aquamarine/Sapphire each that players can switch between, to compare which ones they prefer.
We can then discuss post about which scene suits the personality the most. Or probably do a vote for it, idk. We'll see when we get there.
The first update for Sapphire will only be available to higher tiers of supporters, but only for a few days until I consider it true polish, then we trickle down to lower tier subs, then eventually a public release. Sorry I had to do it this way, but supporters deserve some bit of supporter benefits even if I haven't gone 1.0 yet like I always promised.
Anyway, that's all the news for now. Cheers!
Check out the short gameplay below: https://streamable.com/usbh8d
Posted: 04/10/2025
Since I can’t directly collect post-game data through the game itself, I’ve put together this short survey to hear from those who’ve finished playing. What worked well? What didn’t? Which parts of the content did you actually played and enjoy most?
Your feedback will help me understand which areas of the game I should focus on improving. I’d really love to hear your thoughts! Go take the Survey.
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Posted: 02/10/2025